Unfortunately, there's a new recreational drug that's become trendy among the students, one that's made from a strange-looking flower that keeps appearing all over the campus. something she frequently snipes at the boys about. Stan and Kenny have to take medication to stave off the aftereffects of what happened at Leafmore, while Shannon has managed to adapt on her own. Shannon and Kenny are attending the nearby Fallcreek University, while Stan dropped out and is working as a pizza delivery boy. ObsCure II (2006)The sequel, ObsCure II ( known in America as ObsCure: The Aftermath), takes place two years after the events at Leafmore. The game also had the player using light as a weapon in the form of flashlights that weakened enemies, flashbang grenades that acted as smart bombs, and even smashing open windows to let in sunlight, several years before Alan Wake employed a similar mechanic. Having every character still alive was also necessary to achieve the Golden Ending. Losing somebody didn't instantly equal a Game Over you could continue without them so long as you had somebody left to play as. mainly because all of them could be easily Killed Off for Real at any time. Notably, none of the five characters were ever required to advance the plot. However, they quickly find themselves locked in the school overnight, and now there're things roaming the halls. When Kenny Matthews, a varsity athlete, makes an horrific discovery under the school, four of his friends - his cheerleader girlfriend Ashley Thompson, school reporter Josh Carter, stoner friend Stanley "Stan" Jones, and little sister Shannon - join him in investigating what exactly the hell is happening. Students are disappearing, teachers are acting oddly. ObsCure (2004)Something strange is going on at Leafmore High. The first two games were rereleased on Steam in 2014. The first game even featured the song "Still Waiting" by Sum 41 as its theme song, as a nod to such films' "hip" soundtracks. Styled after the post-modern, "meta", Genre Savvy teen horror movies of the late '90s (such as Scream (1996) and especially The Faculty), the games were flush with corny, Totally Radical dialogue and characters written as broad caricatures of teen movie heroes and villains. Said partner was either controlled by the game's AI or a second player, and each character had had a unique skill to make parts of the game easier.Īnother part of the game's charm was its campiness. Instead of exploring the haunted halls alone, the teens were Genre Savvy enough to stick together in pairs, with the player selecting who to take along as a partner. One of its most notable features was its two-player cooperative mode. The presentation is similar to the PlayStation 2 era Silent Hill games ( Silent Hill 2 through Silent Hill 4: The Room), played from a third-person perspective with a fixed, floating camera tracking the player from a distance within a fully 3D environment. In this school, they teach you things you never wanted to know about.Įssentially Resident Evil IN HIGH SCHOOL WITH CO-OP! ObsCure is a series of survival horror games by Hydravision Entertainment (later Mighty Rocket Studio) for the PlayStation 2, original Xbox, and PC.
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